![]() ![]() ![]() Upon completion of the route, we hand it off to some of our other developers for beta testing. Finally, we build the route, using our reference photos and RFW videos for help. Next, when we are done surveying the route from the RFW videos, we take a trip along the line IRL, and this is when we grab all the reference photos and texture photos we will need to create station objects and more. So when we are creating routes, we first look at RFW (Railfan Window) videos to see just what we’re getting ourselves into and get a grasp on how long we think a project will take to complete. We know all of you hate it when routes are missing signals, exits, and proper signage, and we hate it too. We hated the fact that routes were missing simple things, like station signs, details, and more, so we decided to change that. In recent history, the quality of both trains and routes for New York City has been dreadful, and with barely any other simulation games featuring our amazing subway system, railfans have been stuck with low-quality content. ![]() We plan to increase the quality and expectations of NYC Subway content (and possibly other cities in the future) for OpenBVE. ![]()
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